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We are looking for an insightful and innovative Head of Game Design to join our Innovation Lab leadership team, helping to shape the future of mobile gaming. This role requires a strategic thinker with a growth-hacker mindset who can understand, anticipate, and act on market trends to develop high-potential game concepts. Reporting to the Head of Innovation Lab, you will provide creative and practical guidance to solve user problems, optimize performance, and build commercially successful games.
Key Responsibilities
- Innovation Through Market Insight : Monitor, analyze, and anticipate trends in the mobile gaming industry to drive internal innovation and identify game concepts with high growth potential.
- Data-Driven Concept Development : Partner with Product Owners and game designers to find user-centric solutions informed by data. Interpret player feedback, analytics, and UA performance metrics to refine gameplay and design.
- Growth-Hacker Mindset : Leverage a growth-hacker’s approach to user acquisition, recognizing opportunities to drive game growth through innovative concepts, agile strategies, and data-based decisions.
- Creative Leadership : Lead and support a team of four Product Owners, inspiring creative boundaries while maintaining practical, data-driven design.
- Strategic Collaboration : Work with the Head of Innovation Lab and other leaders to align game innovation with company goals and market demands.
- Hands-On Problem Solving : Provide direct support in making critical product decisions and pivot when necessary to meet performance targets and user satisfaction.
- Industry Awareness and Trend Spotting : Stay updated on gaming trends, best practices in game design, and emerging user acquisition techniques.
- Project Quality and Oversight : Ensure games meet high standards in design, usability, and engagement by overseeing timelines, milestones, and quality control.
- Enterprise Mindset : Act as liaison between the Innovation Lab and broader business units, fostering collaboration with teams like Consumer Insights, other game teams, and R&D to identify synergies.
What We're Looking For
Experience : 10+ years in mobile game development in creative or R&D roles, with at least 5+ years as a Game Designer.Top-Grossing Track Record : Proven success in developing and launching commercially successful mobile games.Growth-Hacker Mentality : Strong understanding of user acquisition principles and an experimental approach to driving growth and engagement.Effective Communicator : Ability to articulate ideas, inspire teams, and advocate for innovative design solutions.Technical Expertise : Proficiency with analytics tools, UA dashboards, in-game economy systems, and mathematical modeling.Why Product Madness?
Part of the Aristocrat family, creating top-grossing titles like Heart of Vegas, Lightning Link, and Cashman Casino. With 800 team members worldwide, headquartered in London, with offices in Barcelona, Gdańsk, Lviv, Montreal, and a remote team across the USA, we are a global leader.
We prioritize our People First principle, offering opportunities for career growth and fostering an inclusive culture. Recognized in 2024 with awards for being an inspiring workplace and employer of the year in media and entertainment.
What’s stopping you?
Travel Expectations : None
Additional Information
We are unable to sponsor work visas for this position. Candidates must be authorized to work in the location without sponsorship.
Seniority level
DirectorEmployment type
Full-timeJob function
Design, Art / Creative, and Information TechnologyIndustries
Computer Games#J-18808-Ljbffr