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Automation and AI Engineer (Unity & Backend Technologies)

Automation and AI Engineer (Unity & Backend Technologies)

UnivrseBarcelona, Cataluña, España
Hace 15 días
Descripción del trabajo

Automation and AI Engineer (Unity & Backend Technologies)

As a Senior Software Automation Engineer on the Automation and AI team, you will be responsible for delivering end-to-end solutions that integrate seamlessly with our Unity-based gaming platforms and backend systems. Your work will directly influence our live game operations, player experiences, and the speed and quality of our production cycles. You will collaborate with designers, data scientists, QA teams, and other developers to conceptualize, build, and deploy cutting-edge tools and workflows that leverage the latest AI trends.

What We're Looking For

Must-Have

  • 5+ years of professional experience in full stack development, preferably within a gaming context.
  • 1+ years of professional experience in AI and Automation development and implementation on relevant practices (e.g., G-RAG).
  • Proficiency in Unity (C#) with proven experience creating editor tools, game modules, or liveops features.
  • Strong back-end development experience with a modern language (e.g., Java, C#, Python, or Node.js) and frameworks (e.g., ASP.NET, Django, Express).
  • Experience with databases (SQL and / or NoSQL) and designing RESTful APIs or microservices architectures, preferably with graph databases such as Neo4J.
  • Familiarity with DevOps & CI / CD practices and tools (Git, Docker, Jenkins, etc.).
  • Solid understanding of software engineering best practices (design patterns, code reviews, testing, version control).
  • Excellent communication and teamwork skills, with the ability to work cross-functionally in an agile environment.

Desired Requirements

Nice-to-Have

  • Experience with AI / ML frameworks (TensorFlow, PyTorch, OpenAI APIs) or integrating third-party AI services.
  • Cloud platform experience (AWS, Azure, GCP) including serverless computing, container orchestration (Kubernetes), and infrastructure as code.
  • Familiarity with gaming analytics, real-time multiplayer systems, or other liveops-related technologies.
  • Passion for gaming and a keen interest in the future of AI-driven game development.
  • Duties

    Key Responsibilities

  • End-to-End Development : Design, develop, and maintain front-end (Unity) and back-end services (APIs, microservices, databases) to support AI-driven tools and automation workflows.
  • Implement secure, scalable, and high-performance features that integrate with existing game codebases and infrastructure.
  • Unity Tooling & Integration : Build and maintain custom Unity editor tools to automate repetitive tasks and leverage Unity’s scripting APIs to integrate AI services.
  • Backend & Infrastructure : Develop and optimize server-side applications and microservices, collaborating with DevOps on CI / CD pipelines.
  • AI & Automation : Work with data scientists and AI specialists to integrate machine learning models and evaluate emerging AI tools.
  • Quality Assurance & Testing : Implement automated testing strategies to ensure system reliability and use AI-driven QA approaches.
  • Collaboration & Knowledge Sharing : Partner with developers, architects, and product managers, documenting designs and workflows.
  • Continuous Improvement : Identify areas for optimization, stay updated on AI and gaming trends, and propose innovative solutions.
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    Automation Engineer • Barcelona, Cataluña, España